We wanted to compact and share all of this knowledge, so it can help other developers make their games more successful. And knowing things we know now, we would definitely change our approach back then, to make the game even more successful. There is not much talk about how browser-only games can be successful for indies, so we experimented and learned a lot along the way. During this time the game was voted in the top 10 of Best indie games of the year on Indie DB, reached the top 4% of most-played games on Kongregate – which is a huge feat for our first game! It's now been over 3 years since we released it as its own site, and since then the game has become massive – one of the biggest in the idle/incremental/clicker genre! Mainly thanks to publishing it to two of the biggest browser game platforms (ArmorGames and Kongregate) about 1.5 years ago, which exploded its growth. ![]() Soon we reached a point where we wanted to start an independent project, so War Clicks was born – a simple military „clicker“ game, that destroyed your mouse and ruined your wrists due to all the hectic clicking going on – but even in this simple form, it was a lot of fun! ![]() We started Gamex studio back in 2015, starting with contractual work on (slot machine/casino) some simple web games (scratch games, slot games.).
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